Map Edit Request Thread (MERT)
+4
Paxar
Frostwander
Skjaeren
Zurajai
8 posters
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Map Edit Request Thread (MERT)
Hey folks,
So for ease of myself and the moderator team I'm making this thread. Whenever you make a new village, place down a military fortification like an outpost, or anything else that'd modify your borders I would like you to post it here requesting me where to put it. Map edits will now be done at the beginning of each turn change. So! if you want your stuff put up on the map, just post it here using nice and easy self-edits through paint or some other program for editing or through verbal descriptions.
Zurajai
So for ease of myself and the moderator team I'm making this thread. Whenever you make a new village, place down a military fortification like an outpost, or anything else that'd modify your borders I would like you to post it here requesting me where to put it. Map edits will now be done at the beginning of each turn change. So! if you want your stuff put up on the map, just post it here using nice and easy self-edits through paint or some other program for editing or through verbal descriptions.
Zurajai
Zurajai- Admin
- Posts : 84
Join date : 2015-04-13
Re: Map Edit Request Thread (MERT)
I built a village on that honey-luxury location. I'll let you know as soon as I'm given the locations myself. I was never told where they were in the region I explored. This is a good idea.
Skjaeren- Posts : 68
Join date : 2015-05-26
Re: Map Edit Request Thread (MERT)
Deptimaya's Map Updates as of turn 4:
Tabenn Heights, the village in the hill hex, was upgraded to a 1-district city
Surya Tevana, a new village, was built on the hex with the Golden Tree (see Admin for which of the explored hexes that was, the mm was not precise on that detail).
Tabenn Heights, the village in the hill hex, was upgraded to a 1-district city
Surya Tevana, a new village, was built on the hex with the Golden Tree (see Admin for which of the explored hexes that was, the mm was not precise on that detail).
Frostwander- Posts : 63
Join date : 2015-05-17
Re: Map Edit Request Thread (MERT)
I obtained a new village and outpost, and established a new village. The first two I was never told exactly which hex they were in, and the second should be the first forest hex past the river to the Northwest.
Paxar- Posts : 74
Join date : 2015-05-17
Re: Map Edit Request Thread (MERT)
So I guess I'll just post this here then.
Falkirk- Posts : 23
Join date : 2015-06-05
Re: Map Edit Request Thread (MERT)
I built an iron village on the mountain hex immediately to the left of my territorial borders
Ravigen- Posts : 78
Join date : 2015-04-13
Re: Map Edit Request Thread (MERT)
I built and outpost in the square northeast of Glyndal, which is my northern forest village on the map. I also built and extra district onto Thorwyn, which is my city.
MissMilkMaid- Posts : 58
Join date : 2015-05-16
Re: Map Edit Request Thread (MERT)
Map updated up to this post! If something is missing, make sure to post here!
Zurajai- Admin
- Posts : 84
Join date : 2015-04-13
Re: Map Edit Request Thread (MERT)
Still seeing the same map, at least for the areas with which I'm familiar.
Paxar- Posts : 74
Join date : 2015-05-17
Re: Map Edit Request Thread (MERT)
Refresh and look again!
Zurajai- Admin
- Posts : 84
Join date : 2015-04-13
Re: Map Edit Request Thread (MERT)
The outpost I build is northeast of Glyndal not southeast. It should be one hex higher on the map than you put it. Not a super big deal, but next time you edit, could you fix it?
MissMilkMaid- Posts : 58
Join date : 2015-05-16
Re: Map Edit Request Thread (MERT)
Isn't Glyndal your capital?
Zurajai- Admin
- Posts : 84
Join date : 2015-04-13
Re: Map Edit Request Thread (MERT)
Hmmm, if you can do tiny text for city and village names, that might help clear up some confusion. Or if you'd like, I can edit those into a version and repost it here, if people care to post which of there villages and cities are named what here. I've already got it that way on my own map edits.
*edit* I realize that might be more difficult for the peoples who have all their villages clumped together, but naming the individual places also doesn't seem to be required. But you know what, if Zurajai is okay with it, challenge accepted. I'll be happy to assist with the putting names on the map part of the map.
*edit* I realize that might be more difficult for the peoples who have all their villages clumped together, but naming the individual places also doesn't seem to be required. But you know what, if Zurajai is okay with it, challenge accepted. I'll be happy to assist with the putting names on the map part of the map.
Skjaeren- Posts : 68
Join date : 2015-05-26
Re: Map Edit Request Thread (MERT)
Glyndal is a village, the forest village north of my capital. Thorwyn is my capital.
MissMilkMaid- Posts : 58
Join date : 2015-05-16
Re: Map Edit Request Thread (MERT)
Is there another place to view the map? The only spot I can see is on the map page which looks to have been last updated in May. Just curious.
Falkirk- Posts : 23
Join date : 2015-06-05
Re: Map Edit Request Thread (MERT)
I don't believe the last updated thing updates when you just edit a post.
Skjaeren- Posts : 68
Join date : 2015-05-26
Re: Map Edit Request Thread (MERT)
You're right because THERE I AM!!! I'm on the Map!! I'm somebody!!!
(would link the phonebook scene from The Jerk but I can't get to it at work)
(would link the phonebook scene from The Jerk but I can't get to it at work)
Falkirk- Posts : 23
Join date : 2015-06-05
Re: Map Edit Request Thread (MERT)
You're a real boy, Harry.
Zurajai- Admin
- Posts : 84
Join date : 2015-04-13
Re: Map Edit Request Thread (MERT)
Hey folks! A request from the editor; if you all could name your villages and keep their numbers in the vein of "Worcestershire (1)" and "Not Worcestershire (2)" and so on and so forth I would be grateful. This will allow me to add small numbers beside all villages. Send these edits to Aspen so that proper edits can be made to your ledger. Make sure to remind him what their resource is so he doesn't mistakenly give you the wrong villages! Thanks a bundle.
Zurajai- Admin
- Posts : 84
Join date : 2015-04-13
Re: Map Edit Request Thread (MERT)
Villages:
1. Glyndal (Sacred Site, located northwest of Thorwyn on a forest hex)
2. Moriah (Sacred Site, located northeast of Thorwyn on a plains Hex)
3. Eyrol (Fishing Waters, Located southwest of Thorwyn on a lake coast hex)
4. Flox (Wood, located the farthest west on a forest hex)
MissMilkMaid- Posts : 58
Join date : 2015-05-16
Re: Map Edit Request Thread (MERT)
Deptimaya
1. Exodus (Fertile Ground, Capital, 1 district, located on the river)
2. Cardel (Luxury: Pearls, Village, northmost village on the coast)
3. Luden's Grove (Luxury: Exotic Hardwood, Village, eastmost village in the tropic forest)
4. Siracise (Good Ground, Village, at the start of the river on the plain)
5. Tabenn Heights (Stone, City, 1 district, in the hills)
6. Surya Tevana (The Golden Tree, Village, southmost in the temperate forest)
1. Exodus (Fertile Ground, Capital, 1 district, located on the river)
2. Cardel (Luxury: Pearls, Village, northmost village on the coast)
3. Luden's Grove (Luxury: Exotic Hardwood, Village, eastmost village in the tropic forest)
4. Siracise (Good Ground, Village, at the start of the river on the plain)
5. Tabenn Heights (Stone, City, 1 district, in the hills)
6. Surya Tevana (The Golden Tree, Village, southmost in the temperate forest)
Frostwander- Posts : 63
Join date : 2015-05-17
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